Steven Smurzynski
3D Animator
Creative, results oriented with proven modeling, lighting, and rigging skills. Worked with cohesive teams with the goal of creating fluent and believable animations. Seeking to parlay solid artistic and design skill in the construction field to grow with an opportunity to become an Animation professional.Work Experience
GE Healthcare
April 2017 - Present
LCS CAD Designer/Drafter
- Create documents that provide the square footage coverage for a preliminary area for telemetry in a hospital.
- Use AutoCAD to clean given drawings to provide a clear layout of the hospital.
- Utilize the proprietary software to create documentation for preliminary coverage of telemetry based on marked-up documents from Sales Representative.
ATG
February 2015 - April 2017
Project Associate
- Update blueprints for hospitals to make dimensionally correct blueprints in AutoCAD.
- Survey building to get proper dimensions to create precise blueprints.
- Utilize information from survey to create a proper space file of all the room names and numbers.
- Utilize a proprietary software to create space plans for hospitals.
Skill Set
Education
iAnimate.net
2014-2016
Feature Animation Workshops 2-5
- Working with bi-pedal characters to create believable performances.
- Working on body specifice mechanics to create the illusion of weight.
- Creating shots that evoke emotion that warrant no explanation.
- Closeup animations focused on facial acting and lip-sync.
- Full body animations that cover acting and lip-sync.
DePaul University
2009-2013
Bachelor of Science
- Created a final group project for capstone class.
- Learned the principles of animation.
- Used cinematography equipment to make live action videos.
- Designed motion graphics for film titles and commercials